Because each room should be able to register clients, unregister clients, and broadcast to clients, we will add the same maps and channels as in the ChatServer. The room struct looks a lot like how the ChatServer is currently structured. The first thing we will do is to create a new struct for our new Room type. To follow along you should have completed part 1 or grab the source from here. Adding authentication and allow users to log-in (Coming soon!). Using Redis Pub/Sub for scalability (Coming soon!).Pidgin runs on Windows, Linux, and other UNIX-like operating systems. This means that you can be chatting with friends on XMPP and sitting in an IRC channel at the same time. Basic chat application with Go + Vue.JS Pidgin is a chat program which lets you log into accounts on multiple chat networks simultaneously.In this part, we will introduce multi-room support and allow users to chat privately in a one on one room. This is the second part of this series, in part 1 we completed the basic chat application with one chat room. In this tutorial series, we will build a fully working chat application, the server part will be built with WebSockets in Go, on the front-end we will leverage Vue.js to create a simple interface.
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